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MiniOB 1
MiniOB is one mini database, helping developers to learn how database works.
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成员的完整列表,这些成员属于 AggregateVecPhysicalOperator,包括所有继承而来的类成员
| add_child(unique_ptr< PhysicalOperator > oper) (定义于 PhysicalOperator) | PhysicalOperator | inline |
| add_general_child(OperatorNode *child) (定义于 OperatorNode) | OperatorNode | inline |
| aggr_values_ (定义于 AggregateVecPhysicalOperator) | AggregateVecPhysicalOperator | private |
| aggregate_expressions_ (定义于 AggregateVecPhysicalOperator) | AggregateVecPhysicalOperator | private |
| AggregateVecPhysicalOperator(vector< Expression * > &&expressions) (定义于 AggregateVecPhysicalOperator) | AggregateVecPhysicalOperator | |
| calculate_cost(LogicalProperty *prop, const vector< LogicalProperty * > &child_log_props, CostModel *cm) | OperatorNode | inlinevirtual |
| children() (定义于 PhysicalOperator) | PhysicalOperator | inline |
| children_ (定义于 PhysicalOperator) | PhysicalOperator | protected |
| chunk_ (定义于 AggregateVecPhysicalOperator) | AggregateVecPhysicalOperator | private |
| close() override (定义于 AggregateVecPhysicalOperator) | AggregateVecPhysicalOperator | virtual |
| current_tuple() (定义于 PhysicalOperator) | PhysicalOperator | inlinevirtual |
| find_log_prop(const vector< LogicalProperty * > &log_props) | OperatorNode | inlinevirtual |
| general_children_ (定义于 OperatorNode) | OperatorNode | protected |
| get_general_children() (定义于 OperatorNode) | OperatorNode | inline |
| get_op_type() const | OperatorNode | inlinevirtual |
| hash() const | OperatorNode | inlinevirtual |
| is_logical() const override | PhysicalOperator | inlinevirtual |
| is_physical() const override | PhysicalOperator | inlinevirtual |
| name() const | PhysicalOperator | virtual |
| next(Chunk &chunk) override (定义于 AggregateVecPhysicalOperator) | AggregateVecPhysicalOperator | virtual |
| next() (定义于 PhysicalOperator) | PhysicalOperator | inlinevirtual |
| open(Trx *trx) override (定义于 AggregateVecPhysicalOperator) | AggregateVecPhysicalOperator | virtual |
| operator==(const OperatorNode &other) const (定义于 OperatorNode) | OperatorNode | inlinevirtual |
| output_chunk_ (定义于 AggregateVecPhysicalOperator) | AggregateVecPhysicalOperator | private |
| outputed_ (定义于 AggregateVecPhysicalOperator) | AggregateVecPhysicalOperator | private |
| param() const (定义于 PhysicalOperator) | PhysicalOperator | virtual |
| PhysicalOperator()=default (定义于 PhysicalOperator) | PhysicalOperator | |
| tuple_schema(TupleSchema &schema) const (定义于 PhysicalOperator) | PhysicalOperator | inlinevirtual |
| type() const override (定义于 AggregateVecPhysicalOperator) | AggregateVecPhysicalOperator | inlinevirtual |
| update_aggregate_state(void *state, const Column &column) (定义于 AggregateVecPhysicalOperator) | AggregateVecPhysicalOperator | private |
| value_expressions_ | AggregateVecPhysicalOperator | private |
| ~AggregateVecPhysicalOperator()=default (定义于 AggregateVecPhysicalOperator) | AggregateVecPhysicalOperator | virtual |
| ~OperatorNode()=default (定义于 OperatorNode) | OperatorNode | virtual |
| ~PhysicalOperator()=default (定义于 PhysicalOperator) | PhysicalOperator | virtual |